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							| Counter-Strike: Global Offensive Update Released
 Product Update - Valve
 Release Notes for 10/23/2013
 
 [GAMEPLAY]
 - Added eye shielding animation to players blinded by flashbangs.
 - Fixed respawning in Deathmatch sometimes choosing a spawn point visible to players when more ideal positions were available.
 - Fixed a bug in Deathmatch that could create weapons on the ground if a player spammed his "buy" key immediately upon respawn.
 
 [SPECTATING]
 - Added changeable, preset camera positions for all shipped maps that are activated by selecting a player with SHIFT + 0-9 while spectating. (see https://developer.valvesoftware.com/wiki/CSGO:_Spectator_Tools for more info)
 - Target players now glow white when viewing from a spectator camera in ROAMING mode.
 - When spectating in ROAMING mode, we now draw a subtle Aiming Vector Line that shows each player’s aiming direction.
 - Dropped C4 now glows for spectators (yellow = dropped, flashing red = planted, green = defused).
 - Added more UI during freeze time to display player money, spent money that round, and kills/assists/deaths.
 - Improved armor icons in spectator panels.
 - Fixed recoil not being applied in GOTV and replays.
 - Fixed UI weapon image sometimes being blank in GOTV.
 - StatTrak now displays correct number of kills in GOTV and replays.
 - Reenabled the spec_goto command and fixed it not working properly if called from a key bind.
 - Moved the autodirector toggle key from “+speed” to “radio3” (from SHIFT key to the C key by default).
 - Streams tab now includes 6 live streams.
 
 [MISC]
 - Scope lines now blur out completely to better match the weapon's current inaccuracy.
 - Improved Fiveseven viewmodel animation
 - Improved Tec-9 viewmodel animation
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